FROM BRAZIL TO THE WORLD
Among the musical styles that surround the world, Brazilian music is undoubtedly one of the most fascinating!
Complex harmonies mixed with pulse-shifted rhythms and intriguing melodies make Brazilian music a fascination for those who want to evolve in terms of music theory.
Added to this, we are experiencing a happy moment of inclusion of diverse musical styles in the soundtrack world. A great example of this is the film Rio, composed by composers John Powell and Sérgio Mendes. Or the soundtrack from the game Nintendo Good Job!, composed by Antonio Teoli himself, where he mixes Brazilian harmonies with jazz and non-traditional orchestrations.
In this course, you will learn how to incorporate these Brazilian elements so that they make sense within the cinematic orchestral piece. Orchestration, arrangements, Amazonian instruments, melodic ideas, MIDI programming, reverb are some of the topics discussed in this course.
Welcome to the most Brazilian course at Game Audio School!
BY INDUSTRY PROS TO EVERYONE
In order to create the ultimate course to learn cinematic musical composition with Brazilian elements, Antonio Teoli (school director and course producer) and Jether Garotti Junior (course creator) came together to bring you this epic green and yellow course.
Combining more than 50 years of experience, you will learn in this course, all the creative processes to compose a Brazilian cinematic music, starting with a simple draft on the rhythm section until its finalized orchestrated version.
In this course, we will be using Logic but with the variation of DAWs we have nowadays, you will have access not only to the Logic project itself but also to the MIDIs, so you can open the project in the DAW of your choice.
We can't wait to have you as our students and to listen to your music work!
- Antonio Teoli and Jether Garotti Junior
ABOUT THE COURSE
MORE THAN A COURSE
DOWNLOAD PROJECT AND FILES
The Brazilian Cinematic Music course provides our students with full access to the Logic project and MIDI files so they can import it into their DAW of choice and check in detail the musical projects created by Jether Garotti Junior.
At Game Audio School, we have a philosophy of creating courses with an optimized teaching, focusing on the small details and that encourage our students to learn anywhere and at their own pace.
SOUND OF THE PROJECT
In this project, CineSamples and The Amazonic (which you have a special discount on this course) were used but it is important to mention that you can open the project and use the samples that you want and/or that you most identify with.
Also, don't forget that, as our student, you have a series of benefits and discounts on libraries and plugins.
Learn more HERE.
POST YOUR WORK
AND RECEIVE FEEDBACK
Our Brazilian Cinematic Music students will be able to post your music not only within the course area itself, but also in our group and gather feedback from your peers and instructors.
At Game Audio School, we believe that learning starts with our courses, but the practice of what has been learned is the most complete way to learn and evolve.
WATCH A SAMPLE CLASS
Introduction to the Course
Orchestration: MIDI 1 and 2
1) You will learn to compose an action cue with Brazilian elements efficiently and quickly for games and movies
2) You will learn basic principles of orchestration, proper use of reverb, MIDI programming and exporting in Stems
3) You will have access to the Logic project and MIDI files (to use in your DAW of choice) for further exploration of the music composed by the teacher
4) You will receive feedback from teachers periodically
5) You will have access to benefits such as discounts on audio libraries, plugins and much more...
PARTNERSHIP THE AMAZONIC
In exclusive partnership with The Amazonic, when you purchase this course you will receive a $49 discount coupon to be used at any library they launch.
With this discount, this course is practically free!
START LEARNING TODAY
With almost 500 games scored, Antonio Teoli started working as a game composer in 2002 and is considered one of the pioneers of games music in Brazil.
During his career, Antonio has composed games for various platforms such as PC, Mobile, Console and VR. Some of the titles include: Sonic, Marvel Future Revolution, The Sandbox, Dolmen, Stormbound, Second Life, Taikodom, Finding Monsters Adventure, Rock & Rails, Jelly Splash, Bubble Island 2, Bloodgate: Age of Alchemy, among others.
Graduated in the first ever Game Design program in Brazil at Anhembi Morumbi, Teoli also graduated in music composition at the Florianopolis Music Conservatory and at Berklee College of Music.
He currently resides in Los Angeles, working at his company Andromeda Sound and is the only Brazilian to have composed for a game developed by Nintendo, Good Job! released in 2020 for Nintendo Switch.
Pianist, clarinetist, vocalist, keyboardist, conductor, arranger, orchestrator and musical director.
Responsible for hundreds of soundtracks for dance, theater, musicals and commercials for TV and radio for over 30 years.
He participated in the soundtracks of “Meu pedacinho de Chão”, “Velho Chico” and “Dois Irmão” on TV Globo under the direction of Tim Rescala. Resident arranger of the Heliópolis Symphony Orchestra under the artistic direction of Maestro Isaac Karabtchevisky and administered by Instituto Baccarelli.
Maestro, arranger and instrumentalist for 30 years of the singer Zizi Possi, where he participated in the last 13 CD's of her career, among them "Per Amore" and "Pra Inglês ver....e ouvir", collecting several awards and nominations as in the 1st Latin Grammy Awards, nominated for the award for “Best MPB Record” of 2000 with the CD “Puro Prazer”.